Don't store beatmap reference in hitobjects.

This commit is contained in:
Dean Herbert
2016-11-28 18:45:50 +09:00
parent c376f8436c
commit 187a8bbfa7
3 changed files with 12 additions and 5 deletions

View File

@ -21,8 +21,8 @@ namespace osu.Game.Modes.Objects
public double Duration => EndTime - StartTime;
public Beatmap Beatmap;
public HitSampleInfo Sample;
public virtual void SetDefaultsFromBeatmap(Beatmap beatmap) { }
}
}