From 18897235fa24f0604e60e033a8efa89062d49fe2 Mon Sep 17 00:00:00 2001 From: Thomas Tan Date: Sat, 29 Apr 2017 00:15:53 +0800 Subject: [PATCH] Remove tab characters --- osu.Game.Rulesets.Osu/Replays/OsuAutoReplayBase.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoReplayBase.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoReplayBase.cs index 2122d533fa..37d2a60c82 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoReplayBase.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoReplayBase.cs @@ -51,11 +51,11 @@ namespace osu.Game.Rulesets.Osu.Replays /// Initialise this instance. Called before CreateAutoReplay. /// protected virtual void Initialise() - { - User = new User - { - Username = @"Autoplay", - }; + { + User = new User + { + Username = @"Autoplay", + }; // We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps. frameDelay = applyModsToRate(1000.0 / 60.0);