mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Merge branch 'master' into maybefix
This commit is contained in:
@ -17,7 +17,7 @@ namespace osu.Game.Beatmaps
|
||||
public class Beatmap<T>
|
||||
where T : HitObject
|
||||
{
|
||||
public BeatmapInfo BeatmapInfo;
|
||||
public BeatmapInfo BeatmapInfo = new BeatmapInfo();
|
||||
public ControlPointInfo ControlPointInfo = new ControlPointInfo();
|
||||
public List<BreakPeriod> Breaks = new List<BreakPeriod>();
|
||||
public readonly List<Color4> ComboColors = new List<Color4>
|
||||
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// The HitObjects this Beatmap contains.
|
||||
/// </summary>
|
||||
public List<T> HitObjects;
|
||||
public List<T> HitObjects = new List<T>();
|
||||
|
||||
/// <summary>
|
||||
/// Total amount of break time in the beatmap.
|
||||
@ -44,12 +44,13 @@ namespace osu.Game.Beatmaps
|
||||
/// Constructs a new beatmap.
|
||||
/// </summary>
|
||||
/// <param name="original">The original beatmap to use the parameters of.</param>
|
||||
public Beatmap(Beatmap original = null)
|
||||
public Beatmap(Beatmap<T> original = null)
|
||||
{
|
||||
BeatmapInfo = original?.BeatmapInfo.DeepClone() ?? BeatmapInfo;
|
||||
ControlPointInfo = original?.ControlPointInfo ?? ControlPointInfo;
|
||||
Breaks = original?.Breaks ?? Breaks;
|
||||
ComboColors = original?.ComboColors ?? ComboColors;
|
||||
HitObjects = original?.HitObjects ?? HitObjects;
|
||||
}
|
||||
}
|
||||
|
||||
@ -65,7 +66,6 @@ namespace osu.Game.Beatmaps
|
||||
public Beatmap(Beatmap original = null)
|
||||
: base(original)
|
||||
{
|
||||
HitObjects = original?.HitObjects;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,9 @@ using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -63,6 +66,10 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private readonly BeatmapStore beatmaps;
|
||||
|
||||
private readonly APIAccess api;
|
||||
|
||||
private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
|
||||
|
||||
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
||||
private BeatmapIPCChannel ipc;
|
||||
|
||||
@ -76,7 +83,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public Func<Storage> GetStableStorage { private get; set; }
|
||||
|
||||
public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, IIpcHost importHost = null)
|
||||
public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, APIAccess api, IIpcHost importHost = null)
|
||||
{
|
||||
beatmaps = new BeatmapStore(connection);
|
||||
beatmaps.BeatmapSetAdded += s => BeatmapSetAdded?.Invoke(s);
|
||||
@ -88,6 +95,7 @@ namespace osu.Game.Beatmaps
|
||||
this.files = files;
|
||||
this.connection = connection;
|
||||
this.rulesets = rulesets;
|
||||
this.api = api;
|
||||
|
||||
if (importHost != null)
|
||||
ipc = new BeatmapIPCChannel(importHost, this);
|
||||
@ -177,6 +185,74 @@ namespace osu.Game.Beatmaps
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Downloads a beatmap.
|
||||
/// </summary>
|
||||
/// <param name="beatmapSetInfo">The <see cref="BeatmapSetInfo"/> to be downloaded.</param>
|
||||
/// <returns>A new <see cref="DownloadBeatmapSetRequest"/>, or an existing one if a download is already in progress.</returns>
|
||||
public DownloadBeatmapSetRequest Download(BeatmapSetInfo beatmapSetInfo)
|
||||
{
|
||||
var existing = GetExistingDownload(beatmapSetInfo);
|
||||
|
||||
if (existing != null) return existing;
|
||||
|
||||
if (api == null) return null;
|
||||
|
||||
ProgressNotification downloadNotification = new ProgressNotification
|
||||
{
|
||||
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
|
||||
};
|
||||
|
||||
var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
|
||||
|
||||
request.DownloadProgressed += progress =>
|
||||
{
|
||||
downloadNotification.State = ProgressNotificationState.Active;
|
||||
downloadNotification.Progress = progress;
|
||||
};
|
||||
|
||||
request.Success += data =>
|
||||
{
|
||||
downloadNotification.State = ProgressNotificationState.Completed;
|
||||
|
||||
using (var stream = new MemoryStream(data))
|
||||
using (var archive = new OszArchiveReader(stream))
|
||||
Import(archive);
|
||||
|
||||
currentDownloads.Remove(request);
|
||||
};
|
||||
|
||||
request.Failure += data =>
|
||||
{
|
||||
downloadNotification.State = ProgressNotificationState.Completed;
|
||||
Logger.Error(data, "Failed to get beatmap download information");
|
||||
currentDownloads.Remove(request);
|
||||
};
|
||||
|
||||
downloadNotification.CancelRequested += () =>
|
||||
{
|
||||
request.Cancel();
|
||||
currentDownloads.Remove(request);
|
||||
downloadNotification.State = ProgressNotificationState.Cancelled;
|
||||
return true;
|
||||
};
|
||||
|
||||
currentDownloads.Add(request);
|
||||
PostNotification?.Invoke(downloadNotification);
|
||||
|
||||
// don't run in the main api queue as this is a long-running task.
|
||||
Task.Run(() => request.Perform(api));
|
||||
|
||||
return request;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get an existing download request if it exists.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="BeatmapSetInfo"/> whose download request is wanted.</param>
|
||||
/// <returns>The <see cref="DownloadBeatmapSetRequest"/> object if it exists, or null.</returns>
|
||||
public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
||||
|
||||
/// <summary>
|
||||
/// Delete a beatmap from the manager.
|
||||
/// Is a no-op for already deleted beatmaps.
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
@ -42,10 +41,7 @@ namespace osu.Game.Beatmaps
|
||||
this.game = game;
|
||||
}
|
||||
|
||||
protected override Beatmap GetBeatmap() => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>(),
|
||||
};
|
||||
protected override Beatmap GetBeatmap() => new Beatmap();
|
||||
|
||||
protected override Texture GetBackground() => game.Textures.Get(@"Backgrounds/bg4");
|
||||
|
||||
@ -59,8 +55,6 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { };
|
||||
|
||||
public override Mod GetAutoplayMod() => new ModAutoplay();
|
||||
|
||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
string line;
|
||||
do { line = stream.ReadLine()?.Trim(); }
|
||||
while (line != null && line.Length == 0);
|
||||
while (line != null && line.Length == 0);
|
||||
|
||||
if (line == null || !decoders.ContainsKey(line))
|
||||
throw new IOException(@"Unknown file format");
|
||||
@ -47,7 +46,6 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>(),
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata(),
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
if (beatmap != null) return beatmap;
|
||||
|
||||
beatmap = GetBeatmap();
|
||||
beatmap = GetBeatmap() ?? new Beatmap();
|
||||
|
||||
// use the database-backed info.
|
||||
beatmap.BeatmapInfo = BeatmapInfo;
|
||||
|
Reference in New Issue
Block a user