Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator

This commit is contained in:
smoogipoo
2017-11-16 20:35:57 +09:00
parent 62155e6dd5
commit 18f2e92a48
9 changed files with 74 additions and 39 deletions

View File

@ -49,6 +49,10 @@ namespace osu.Game.Beatmaps
var clock = new StopwatchClock();
mods.OfType<IApplicableToClock>().ForEach(m => m.ApplyToClock(clock));
foreach (var mod in mods.OfType<IApplicableToHitObject<T>>())
foreach (var obj in Objects)
mod.ApplyToHitObject(obj);
TimeRate = clock.Rate;
}