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g -> gravity + one more xmldoc.
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@ -5,6 +5,9 @@ using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.Mania.Timing.Drawables
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{
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/// <summary>
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/// A timing change which scrolls with an increasing velocity, following a form of "gravity".
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/// </summary>
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public class DrawableManiaGravityTimingChange : DrawableManiaTimingChange
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{
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public DrawableManiaGravityTimingChange(TimingChange timingChange)
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