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Remove unused params from BDL methods
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@ -7,7 +7,6 @@ using System.Threading;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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@ -35,7 +34,7 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load()
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{
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Header.Build.BindTarget = Current;
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