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Remove unused params from BDL methods
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@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Rulesets.Judgements;
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@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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}
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[BackgroundDependencyLoader(true)]
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private void load(TextureStore textures, GameplayState gameplayState)
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private void load(GameplayState gameplayState)
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{
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InternalChildren = new[]
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{
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