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Remove unused params from BDL methods
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@ -5,7 +5,6 @@ using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Models;
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@ -33,7 +32,7 @@ namespace osu.Game.Tournament.Components
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private void load()
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{
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if (Team == null) return;
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