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Update tests to use more correct control point definitions
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@ -388,7 +388,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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},
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};
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beatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SliderVelocity = 0.1f });
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beatmap.ControlPointInfo.Add(0, new EffectControlPoint { ScrollSpeed = 0.1f });
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}
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AddStep("load player", () =>
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