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Update tests to use more correct control point definitions
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@ -56,8 +56,6 @@ namespace osu.Game.Tests.Editing
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composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 1;
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composer.EditorBeatmap.ControlPointInfo.Clear();
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composer.EditorBeatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SliderVelocity = 1 });
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composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 });
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});
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