Reimplement important frames

This commit is contained in:
smoogipoo
2018-03-01 01:45:41 +09:00
parent fb16c3db87
commit 195b6642e6
4 changed files with 11 additions and 0 deletions

View File

@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.Replays
{
}
protected override bool IsImportant(CatchReplayFrame frame) => frame.X > 0;
protected float? Position
{
get