From 196c74fce87048c33e6c3ed1ee099b870438adb3 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 25 Aug 2021 11:30:13 +0300 Subject: [PATCH] Gray out and remove player clock when users stop playing --- .../Multiplayer/Spectate/MultiSpectatorScreen.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index d10917259d..bf7c738882 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Online.Multiplayer; using osu.Game.Online.Spectator; using osu.Game.Screens.Play; @@ -32,6 +33,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// public bool AllPlayersLoaded => instances.All(p => p?.PlayerLoaded == true); + [Resolved] + private OsuColour colours { get; set; } + [Resolved] private SpectatorClient spectatorClient { get; set; } @@ -215,6 +219,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate protected override void EndGameplay(int userId) { RemoveUser(userId); + + var instance = instances.Single(i => i.UserId == userId); + + instance.FadeColour(colours.Gray4, 400, Easing.OutQuint); + syncManager.RemovePlayerClock(instance.GameplayClock); leaderboard.RemoveClock(userId); }