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Fix editor crashing on mobile releases
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@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.UI
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this.gameplayStartTime = gameplayStartTime;
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this.gameplayStartTime = gameplayStartTime;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(IGameplayClock? gameplayClock)
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private void load(IGameplayClock? gameplayClock)
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{
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{
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if (gameplayClock != null)
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if (gameplayClock != null)
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