From 19d54ee7510d0a4d594b0897e22fd39e45c3b9e5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Jul 2021 01:59:32 +0300 Subject: [PATCH] Update light background handling to `Color4.Yellow` instead Confirmed to be the way forward in https://github.com/ppy/osu-web/pull/7855#issuecomment-880959644. --- osu.Game/Beatmaps/Drawables/StarRatingDisplayV2.cs | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/StarRatingDisplayV2.cs b/osu.Game/Beatmaps/Drawables/StarRatingDisplayV2.cs index aa411e74bd..6154c8e811 100644 --- a/osu.Game/Beatmaps/Drawables/StarRatingDisplayV2.cs +++ b/osu.Game/Beatmaps/Drawables/StarRatingDisplayV2.cs @@ -86,13 +86,8 @@ namespace osu.Game.Beatmaps.Drawables background.Colour = colours.ForStarDifficulty(c.NewValue.Stars); - starIcon.Colour = c.NewValue.Stars >= 7.5 - ? colourProvider?.Content1 ?? Color4.White - : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47"); - - starsText.Colour = c.NewValue.Stars >= 7.5 - ? colourProvider?.Content1 ?? Color4.White.Opacity(0.75f) - : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f); + starIcon.Colour = c.NewValue.Stars >= 6.5 ? Color4.Yellow : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47"); + starsText.Colour = c.NewValue.Stars >= 6.5 ? Color4.Yellow : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f); }, true); } }