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Update in line with framework changes.
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@ -100,7 +100,7 @@ namespace osu.Game.Screens
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Colour = getColourFor(GetType()),
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Alpha = 0.2f,
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BlendingMode = BlendingMode.Additive,
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Blending = BlendingMode.Additive,
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},
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textContainer = new FillFlowContainer
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{
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