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Update in line with framework changes.
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@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Catch.UI
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var additive = createCatcherSprite();
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additive.RelativePositionAxes = Axes.Both;
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additive.BlendingMode = BlendingMode.Additive;
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additive.Blending = BlendingMode.Additive;
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additive.Position = Position;
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additive.Scale = Scale;
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