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ingame options basic logic
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@ -14,6 +14,7 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play.HUD;
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using OpenTK.Input;
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using osu.Game.Screens.Play.Options;
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namespace osu.Game.Screens.Play
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{
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@ -29,6 +30,7 @@ namespace osu.Game.Screens.Play
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public readonly HealthDisplay HealthDisplay;
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public readonly SongProgress Progress;
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public readonly ModDisplay ModDisplay;
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public readonly OptionsDisplay OptionsDisplay;
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private Bindable<bool> showKeyCounter;
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private Bindable<bool> showHud;
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@ -42,6 +44,7 @@ namespace osu.Game.Screens.Play
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protected abstract HealthDisplay CreateHealthDisplay();
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protected abstract SongProgress CreateProgress();
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protected abstract ModDisplay CreateModsContainer();
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protected abstract OptionsDisplay CreateOptionsDisplay();
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protected HUDOverlay()
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{
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@ -60,6 +63,7 @@ namespace osu.Game.Screens.Play
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HealthDisplay = CreateHealthDisplay(),
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Progress = CreateProgress(),
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ModDisplay = CreateModsContainer(),
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OptionsDisplay = CreateOptionsDisplay(),
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}
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});
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}
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