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Fix precision changes in legacy control point types
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@ -189,6 +189,14 @@ namespace osu.Game.Beatmaps.Formats
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Foreground = 3
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}
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internal class LegacyDifficultyControlPoint : DifficultyControlPoint
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{
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public LegacyDifficultyControlPoint()
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{
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SpeedMultiplierBindable.Precision = Double.Epsilon;
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}
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}
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internal class LegacySampleControlPoint : SampleControlPoint
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{
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public int CustomSampleBank;
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