Fix precision changes in legacy control point types

This commit is contained in:
Dean Herbert
2019-10-28 19:10:39 +09:00
parent 090881cf6f
commit 1a4817879e
3 changed files with 12 additions and 4 deletions

View File

@ -189,6 +189,14 @@ namespace osu.Game.Beatmaps.Formats
Foreground = 3
}
internal class LegacyDifficultyControlPoint : DifficultyControlPoint
{
public LegacyDifficultyControlPoint()
{
SpeedMultiplierBindable.Precision = Double.Epsilon;
}
}
internal class LegacySampleControlPoint : SampleControlPoint
{
public int CustomSampleBank;