Abstractify GameplayClockContainer

This commit is contained in:
smoogipoo
2021-04-14 17:47:11 +09:00
parent 0cf13dab8d
commit 1aa36818df
8 changed files with 156 additions and 149 deletions

View File

@ -67,7 +67,7 @@ namespace osu.Game.Tests.Gameplay
var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
working.LoadTrack();
Add(gameplayContainer = new GameplayClockContainer(working, 0));
Add(gameplayContainer = new MasterGameplayClockContainer(working, 0));
gameplayContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo(string.Empty, 0, 1))
{
@ -114,7 +114,7 @@ namespace osu.Game.Tests.Gameplay
var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
Add(gameplayContainer = new GameplayClockContainer(Beatmap.Value, 0)
Add(gameplayContainer = new MasterGameplayClockContainer(Beatmap.Value, 0)
{
Child = beatmapSkinSourceContainer
});