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Initial implementation of LowHealthLayer
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@ -53,6 +53,12 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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Keywords = new[] { "hp", "bar" }
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},
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new SettingsCheckbox
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{
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LabelText = "Fade playfield to red when health is low",
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Bindable = config.GetBindable<bool>(OsuSetting.FadePlayfieldWhenLowHealth),
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Keywords = new[] { "hp", "playfield", "health" }
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},
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new SettingsCheckbox
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{
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LabelText = "Always show key overlay",
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Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
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