mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Renamespace
This commit is contained in:
181
osu.Game/Screens/Multi/Match/Components/Info.cs
Normal file
181
osu.Game/Screens/Multi/Match/Components/Info.cs
Normal file
@ -0,0 +1,181 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public class Info : Container
|
||||
{
|
||||
public const float HEIGHT = 128;
|
||||
|
||||
private readonly OsuSpriteText availabilityStatus;
|
||||
private readonly ReadyButton readyButton;
|
||||
|
||||
private OsuColour colours;
|
||||
|
||||
public Bindable<bool> Ready => readyButton.Ready;
|
||||
|
||||
public readonly Bindable<string> Name = new Bindable<string>();
|
||||
public readonly Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
|
||||
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
public readonly Bindable<GameType> Type = new Bindable<GameType>();
|
||||
|
||||
public Info()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = HEIGHT;
|
||||
|
||||
BeatmapTypeInfo beatmapTypeInfo;
|
||||
OsuSpriteText name;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"28242d"),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Vertical = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
name = new OsuSpriteText { TextSize = 30 },
|
||||
availabilityStatus = new OsuSpriteText { TextSize = 14 },
|
||||
},
|
||||
},
|
||||
beatmapTypeInfo = new BeatmapTypeInfo
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
},
|
||||
},
|
||||
},
|
||||
readyButton = new ReadyButton
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(200, 1),
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
beatmapTypeInfo.Beatmap.BindTo(Beatmap);
|
||||
beatmapTypeInfo.Type.BindTo(Type);
|
||||
|
||||
Availability.BindValueChanged(_ => updateAvailabilityStatus());
|
||||
Status.BindValueChanged(_ => updateAvailabilityStatus());
|
||||
Name.BindValueChanged(n => name.Text = n);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
this.colours = colours;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateAvailabilityStatus();
|
||||
}
|
||||
|
||||
private void updateAvailabilityStatus()
|
||||
{
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (Status.Value != null)
|
||||
{
|
||||
availabilityStatus.FadeColour(Status.Value.GetAppropriateColour(colours), 100);
|
||||
availabilityStatus.Text = $"{Availability.Value.GetDescription()}, {Status.Value.Message}";
|
||||
}
|
||||
}
|
||||
|
||||
private class ReadyButton : TriangleButton
|
||||
{
|
||||
public readonly Bindable<bool> Ready = new Bindable<bool>();
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
{
|
||||
Depth = -1,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Font = @"Exo2.0-Light",
|
||||
TextSize = 30,
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
BackgroundColour = OsuColour.FromHex(@"1187aa");
|
||||
Triangles.ColourLight = OsuColour.FromHex(@"277b9c");
|
||||
Triangles.ColourDark = OsuColour.FromHex(@"1f6682");
|
||||
Triangles.TriangleScale = 1.5f;
|
||||
|
||||
Container active;
|
||||
Add(active = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0f,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.15f,
|
||||
Blending = BlendingMode.Additive,
|
||||
},
|
||||
});
|
||||
|
||||
Action = () => Ready.Value = !Ready.Value;
|
||||
|
||||
Ready.BindValueChanged(value =>
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
Text = "Not Ready";
|
||||
active.FadeIn(200);
|
||||
}
|
||||
else
|
||||
{
|
||||
Text = "Ready";
|
||||
active.FadeOut(200);
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user