Use GetAsync on all textures

This commit is contained in:
smoogipoo
2018-08-27 17:26:44 +09:00
parent 21d5322899
commit 1b279d383f
28 changed files with 92 additions and 67 deletions

View File

@ -3,6 +3,7 @@
using System;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -448,9 +449,9 @@ namespace osu.Game.Rulesets.Catch.UI
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
private async Task load(TextureStore textures)
{
Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Texture = await textures.GetAsync(@"Play/Catch/fruit-catcher-idle");
}
}
}