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Construct DllResourceStore with assemblies
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@ -52,7 +52,7 @@ namespace osu.Game.Tournament
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[BackgroundDependencyLoader]
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private void load(Storage storage, FrameworkConfigManager frameworkConfig)
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{
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Resources.AddStore(new DllResourceStore(@"osu.Game.Tournament.dll"));
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Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
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AddFont(Resources, @"Resources/Fonts/Aquatico-Regular");
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AddFont(Resources, @"Resources/Fonts/Aquatico-Light");
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