Use logical-OR

This commit is contained in:
iiSaLMaN
2019-09-20 00:25:16 +03:00
parent f6291170b1
commit 1b45014ff6

View File

@ -187,7 +187,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
private void updateSliderBallTint() => Ball.Colour = (alwaysTintSliderBall.Value | allowSliderBallTint) ? AccentColour.Value : Color4.White;
private void updateSliderBallTint() => Ball.Colour = (alwaysTintSliderBall.Value || allowSliderBallTint) ? AccentColour.Value : Color4.White;
protected override void CheckForResult(bool userTriggered, double timeOffset)
{