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Update realm to latest version
Contains minor changes to async usage in line with upstream API changes. I believe a feedback issue we were seeing with offset changes (the only component using async write flow) may have been resolved by these upstream changes (see [release notes](https://github.com/realm/realm-dotnet/releases/tag/10.14.0)) but am not investigating further just yet.
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@ -392,7 +392,7 @@ namespace osu.Game.Database
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{
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total_writes_async.Value++;
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using (var realm = getRealmInstance())
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await realm.WriteAsync(action);
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await realm.WriteAsync(() => action(realm));
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}
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/// <summary>
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