Remove populated property, and other changes

This commit is contained in:
Craftplacer
2020-01-16 23:15:30 +01:00
parent 0d812bce9f
commit 1b53c0ff74
4 changed files with 71 additions and 95 deletions

View File

@ -44,7 +44,7 @@ namespace osu.Game.Online.Chat
/// <summary>
/// An event that fires when new messages arrived.
/// </summary>
public event Action<IEnumerable<Message>, bool> NewMessagesArrived;
public event Action<IEnumerable<Message>> NewMessagesArrived;
/// <summary>
/// An event that fires when a pending message gets resolved.
@ -58,11 +58,6 @@ namespace osu.Game.Online.Chat
public bool ReadOnly => false; //todo not yet used.
/// <summary>
/// Determines if the channel's previous messages have been loaded.
/// </summary>
public bool Populated { get; set; } = false;
public override string ToString() => Name;
[JsonProperty(@"name")]
@ -110,7 +105,7 @@ namespace osu.Game.Online.Chat
pendingMessages.Add(message);
Messages.Add(message);
NewMessagesArrived?.Invoke(new[] { message }, Populated);
NewMessagesArrived?.Invoke(new[] { message });
}
public bool MessagesLoaded;
@ -133,11 +128,8 @@ namespace osu.Game.Online.Chat
purgeOldMessages();
NewMessagesArrived?.Invoke(messages, Populated);
NewMessagesArrived?.Invoke(messages);
}
if (!Populated)
Populated = true;
}
/// <summary>

View File

@ -51,7 +51,6 @@ namespace osu.Game.Online.Chat
localUser = api.LocalUser;
// Listen for new messages
channelManager.JoinedChannels.ItemsAdded += (joinedChannels) =>
{
foreach (var channel in joinedChannels)
@ -65,14 +64,11 @@ namespace osu.Game.Online.Chat
};
}
private void channel_NewMessagesArrived(IEnumerable<Message> messages, bool populated)
private void channel_NewMessagesArrived(IEnumerable<Message> messages)
{
if (messages == null || !messages.Any())
return;
if (!populated)
return;
HandleMessages(messages.First().ChannelId, messages);
}
@ -94,7 +90,7 @@ namespace osu.Game.Online.Chat
public void HandleMessages(Channel channel, IEnumerable<Message> messages)
{
// don't show if visible or not visible
// don't show if the ChatOverlay and the channel is visible.
if (IsActive && channelManager.CurrentChannel.Value == channel)
return;
@ -108,26 +104,36 @@ namespace osu.Game.Online.Chat
void onClick()
{
chatOverlay.ScrollToAndHighlightMessage(channel, message);
notificationOverlay.Hide();
chatOverlay.Show();
channelManager.CurrentChannel.Value = channel;
}
if (notifyOnChat.Value && channel.Type == ChannelType.PM)
{
var existingNotification = notificationOverlay.Notifications.OfType<PrivateMessageNotification>().FirstOrDefault(n => n.Username == message.Sender.Username);
// Scheduling because of possible "race-condition" (NotificationOverlay didn't add the notification yet).
Schedule(() =>
{
var existingNotification = notificationOverlay.Notifications.OfType<PrivateMessageNotification>()
.FirstOrDefault(n => n.Username == message.Sender.Username);
if (existingNotification == null)
{
var notification = new PrivateMessageNotification(message.Sender.Username, onClick);
notificationOverlay?.Post(notification);
}
else
{
existingNotification.MessageCount++;
}
if (existingNotification == null)
{
var notification = new PrivateMessageNotification(message.Sender.Username, onClick);
notificationOverlay?.Post(notification);
}
else
{
existingNotification.MessageCount++;
}
});
continue;
}
if (notifyOnMention.Value && anyCaseInsensitive(words, localUsername))
{
var notification = new MentionNotification(message.Sender.Username, onClick);
@ -135,6 +141,7 @@ namespace osu.Game.Online.Chat
continue;
}
if (!string.IsNullOrWhiteSpace(highlightWords.Value))
{
var matchedWord = hasCaseInsensitive(words, getWords(highlightWords.Value));
@ -146,6 +153,40 @@ namespace osu.Game.Online.Chat
}
}
}
//making sure if the notification drawer bugs out, we merge it afterwards again.
Schedule(() => mergeNotifications());
}
/// <summary>
/// Checks current notifications if they aren't merged, and merges them together again.
/// </summary>
private void mergeNotifications()
{
if (notificationOverlay == null)
{
return;
}
var pmn = notificationOverlay.Notifications.OfType<PrivateMessageNotification>();
foreach (var notification in pmn)
{
var duplicates = pmn.Where(n => n.Username == notification.Username);
if (duplicates.Count() < 2)
continue;
var first = duplicates.First();
foreach (var notification2 in duplicates)
{
if (notification2 == first)
continue;
first.MessageCount += notification2.MessageCount;
notification2.Close();
}
}
}
private static string[] getWords(string input) => input.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
@ -171,14 +212,12 @@ namespace osu.Game.Online.Chat
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
notificationOverlay.Hide();
onClick?.Invoke();
return true;
};
}
@ -202,6 +241,7 @@ namespace osu.Game.Online.Chat
set
{
messageCount = value;
if (messageCount > 1)
{
Text = $"You received {messageCount} private messages from '{Username}'. Click to read it!";
@ -220,15 +260,12 @@ namespace osu.Game.Online.Chat
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
notificationOverlay.Hide();
chatOverlay.Show();
onClick?.Invoke();
return true;
};
}
@ -248,15 +285,12 @@ namespace osu.Game.Online.Chat
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
notificationOverlay.Hide();
chatOverlay.Show();
onClick?.Invoke();
return true;
};
}