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Extract invariant instantiation info extension method
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.IO.Stores;
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using osu.Game.Configuration;
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using osu.Game.Database;
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@ -25,20 +24,7 @@ namespace osu.Game.Skinning
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public string Creator { get; set; }
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private string instantiationInfo;
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public string InstantiationInfo
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{
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get => instantiationInfo;
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set => instantiationInfo = abbreviateInstantiationInfo(value);
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}
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private string abbreviateInstantiationInfo(string value)
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{
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// exclude version onwards, matching only on namespace and type.
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// this is mainly to allow for new versions of already loaded rulesets to "upgrade" from old.
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return string.Join(',', value.Split(',').Take(2));
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}
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public string InstantiationInfo { get; set; }
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public virtual Skin CreateInstance(IResourceStore<byte[]> legacyDefaultResources, IStorageResourceProvider resources)
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{
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