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Move HealthIncreaseFor to Judgement
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@ -10,8 +10,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
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{
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public class Swell : TaikoHitObject, IHasEndTime
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{
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public override Judgement CreateJudgement() => new TaikoSwellJudgement();
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public double EndTime => StartTime + Duration;
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public double Duration { get; set; }
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@ -30,5 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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for (int i = 0; i < RequiredHits; i++)
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AddNested(new SwellTick());
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}
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public override Judgement CreateJudgement() => new TaikoSwellJudgement();
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}
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}
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