Migrate Rulesets.Taiko to the new judgement system

This commit is contained in:
smoogipoo
2018-08-02 16:09:04 +09:00
parent e825edb6d7
commit 1b7b6f341c
11 changed files with 122 additions and 54 deletions

View File

@ -3,8 +3,11 @@
using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
@ -81,5 +84,16 @@ namespace osu.Game.Rulesets.Taiko.Objects
first = false;
}
}
public TaikoJudgement Judgement { get; private set; }
public TaikoStrongHitJudgement StrongJudgement { get; private set; }
protected override IEnumerable<Judgement> CreateJudgements()
{
yield return Judgement = new TaikoJudgement();
if (IsStrong)
yield return StrongJudgement = new TaikoStrongHitJudgement();
}
}
}