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Cleanup and basic TestCase
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@ -35,12 +35,17 @@ namespace osu.Game.Screens.Select.Carousel
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private readonly Triangles triangles;
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private readonly StarCounter starCounter;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(SongSelect songSelect, BeatmapManager manager)
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{
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StartRequested = songSelect.Start;
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EditRequested = songSelect.Edit;
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HideRequested = manager.Hide;
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if (songSelect != null)
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{
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StartRequested = songSelect.Start;
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EditRequested = songSelect.Edit;
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}
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if (manager != null)
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HideRequested = manager.Hide;
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}
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public DrawableCarouselBeatmap(CarouselBeatmap panel)
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