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Implement score panel list
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80
osu.Game/Screens/Ranking/ScorePanelList.cs
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80
osu.Game/Screens/Ranking/ScorePanelList.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Scoring;
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using osuTK;
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namespace osu.Game.Screens.Ranking
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{
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public class ScorePanelList : CompositeDrawable
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{
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private readonly Flow panels;
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private ScorePanel expandedPanel;
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public ScorePanelList()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = panels = new Flow
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Custom,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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};
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}
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public void AddScore(ScoreInfo score)
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{
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var panel = new ScorePanel(score)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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};
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panel.StateChanged += s => onPanelStateChanged(panel, s);
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// Todo: Temporary
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panel.State = expandedPanel == null ? PanelState.Expanded : PanelState.Contracted;
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panels.Add(panel);
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}
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public void RemoveScore(ScoreInfo score) => panels.RemoveAll(p => p.Score == score);
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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if (expandedPanel != null)
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{
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var firstPanel = panels.FlowingChildren.First();
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var target = expandedPanel.DrawPosition.X - firstPanel.DrawPosition.X + expandedPanel.DrawSize.X / 2;
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panels.OriginPosition = new Vector2((float)Interpolation.Lerp(panels.OriginPosition.X, target, Math.Clamp(Math.Abs(Time.Elapsed) / 80, 0, 1)), panels.DrawHeight / 2);
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}
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}
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private void onPanelStateChanged(ScorePanel panel, PanelState state)
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{
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if (state == PanelState.Contracted)
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return;
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if (expandedPanel != null)
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expandedPanel.State = PanelState.Contracted;
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expandedPanel = panel;
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}
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private class Flow : FillFlowContainer<ScorePanel>
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{
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// Todo: Order is wrong.
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public override IEnumerable<Drawable> FlowingChildren => AliveInternalChildren.OfType<ScorePanel>().OrderBy(s => s.Score.TotalScore);
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}
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}
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}
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