Make BeatmapSetOverlay accept nulls everywhere

This commit is contained in:
Dean Herbert
2018-04-18 16:04:02 +09:00
parent 0a292a6ab4
commit 1be2571d33
23 changed files with 322 additions and 162 deletions

View File

@ -46,7 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
dialogOverlay = overlay;
if (beatmapOverlay != null)
viewDetails = beatmapOverlay.ShowBeatmapSet;
viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
Children = new Drawable[]
{