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Add test coverage for mod select back button
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@ -432,6 +432,25 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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}
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}
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[Test]
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public void TestCloseViaBackButton()
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{
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createScreen();
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changeRuleset(0);
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AddStep("select difficulty adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() });
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assertCustomisationToggleState(disabled: false, active: true);
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AddAssert("back button disabled", () => !this.ChildrenOfType<ShearedButton>().First().Enabled.Value);
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AddStep("dismiss customisation area", () => InputManager.Key(Key.Escape));
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AddStep("click back button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("mod select hidden", () => modSelectScreen.State.Value == Visibility.Hidden);
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}
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private void waitForColumnLoad() => AddUntilStep("all column content loaded",
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private void waitForColumnLoad() => AddUntilStep("all column content loaded",
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() => modSelectScreen.ChildrenOfType<ModColumn>().Any() && modSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
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() => modSelectScreen.ChildrenOfType<ModColumn>().Any() && modSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
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