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Merge branch 'master' into infrastructure
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@ -69,6 +69,24 @@ namespace osu.Game.Tests.Visual.Gameplay
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confirmClockRunning(true);
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}
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[Test]
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public void TestPauseWithResumeOverlay()
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{
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AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
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pauseAndConfirm();
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resume();
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confirmClockRunning(false);
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confirmPauseOverlayShown(false);
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pauseAndConfirm();
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AddUntilStep("resume overlay is not active", () => Player.DrawableRuleset.ResumeOverlay.State.Value == Visibility.Hidden);
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confirmPaused();
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}
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[Test]
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public void TestResumeWithResumeOverlaySkipped()
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{
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@ -219,6 +237,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("player not exited", () => Player.IsCurrentScreen());
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AddStep("exit", () => Player.Exit());
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confirmExited();
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confirmNoTrackAdjustments();
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}
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private void confirmPaused()
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@ -240,6 +259,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("player exited", () => !Player.IsCurrentScreen());
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}
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private void confirmNoTrackAdjustments()
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{
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AddAssert("track has no adjustments", () => Beatmap.Value.Track.AggregateFrequency.Value == 1);
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}
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private void restart() => AddStep("restart", () => Player.Restart());
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private void pause() => AddStep("pause", () => Player.Pause());
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private void resume() => AddStep("resume", () => Player.Resume());
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@ -7,11 +7,10 @@ using osu.Game.Online;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Users;
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using osuTK;
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using System;
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using System.Collections.Generic;
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using osu.Game.Screens.Ranking.Pages;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -42,7 +41,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(80, 40),
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};
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});
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}
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@ -3,11 +3,16 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking.Pages;
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@ -22,11 +27,13 @@ namespace osu.Game.Tests.Visual.Gameplay
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ScoreInfo),
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typeof(Results),
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typeof(ResultsPage),
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typeof(ScoreResultsPage),
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typeof(LocalLeaderboardPage)
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typeof(RetryButton),
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typeof(ReplayDownloadButton),
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typeof(LocalLeaderboardPage),
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typeof(TestPlayer)
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};
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[BackgroundDependencyLoader]
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@ -42,26 +49,82 @@ namespace osu.Game.Tests.Visual.Gameplay
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var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
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if (beatmapInfo != null)
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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}
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LoadScreen(new SoloResults(new ScoreInfo
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private TestSoloResults createResultsScreen() => new TestSoloResults(new ScoreInfo
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{
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TotalScore = 2845370,
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Accuracy = 0.98,
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MaxCombo = 123,
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Rank = ScoreRank.A,
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Date = DateTimeOffset.Now,
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Statistics = new Dictionary<HitResult, int>
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{
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TotalScore = 2845370,
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Accuracy = 0.98,
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MaxCombo = 123,
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Rank = ScoreRank.A,
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Date = DateTimeOffset.Now,
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Statistics = new Dictionary<HitResult, int>
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{ HitResult.Great, 50 },
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{ HitResult.Good, 20 },
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{ HitResult.Meh, 50 },
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{ HitResult.Miss, 1 }
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},
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User = new User
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{
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Username = "peppy",
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}
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});
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[Test]
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public void ResultsWithoutPlayer()
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{
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TestSoloResults screen = null;
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AddStep("load results", () => Child = new OsuScreenStack(screen = createResultsScreen())
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{
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RelativeSizeAxes = Axes.Both
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});
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AddUntilStep("wait for loaded", () => screen.IsLoaded);
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AddAssert("retry overlay not present", () => screen.RetryOverlay == null);
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}
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[Test]
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public void ResultsWithPlayer()
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{
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TestSoloResults screen = null;
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AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
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AddUntilStep("wait for loaded", () => screen.IsLoaded);
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AddAssert("retry overlay present", () => screen.RetryOverlay != null);
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}
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private class TestResultsContainer : Container
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{
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[Cached(typeof(Player))]
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private readonly Player player = new TestPlayer();
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public TestResultsContainer(IScreen screen)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = new OsuScreenStack(screen)
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{
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{ HitResult.Great, 50 },
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{ HitResult.Good, 20 },
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{ HitResult.Meh, 50 },
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{ HitResult.Miss, 1 }
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},
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User = new User
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{
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Username = "peppy",
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}
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}));
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RelativeSizeAxes = Axes.Both,
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};
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}
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}
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private class TestSoloResults : SoloResults
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{
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public HotkeyRetryOverlay RetryOverlay;
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public TestSoloResults(ScoreInfo score)
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: base(score)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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RetryOverlay = InternalChildren.OfType<HotkeyRetryOverlay>().SingleOrDefault();
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}
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}
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}
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}
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