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Expose animation start time as mutable in interface
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@ -68,7 +68,6 @@ namespace osu.Game.Tests.NonVisual.Skinning
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public ManualClock ManualClock { get; }
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public IFrameBasedClock Clock { get; }
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public Bindable<double> AnimationStartTime { get; } = new BindableDouble();
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IBindable<double> IAnimationTimeReference.AnimationStartTime => AnimationStartTime;
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public TestAnimationTimeReference()
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{
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