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Checker -> BeatmapVerifier
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@ -9,7 +9,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit
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{
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public abstract class Checker
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public abstract class BeatmapVerifier
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{
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// These are all ruleset-invariant, hence here instead of in e.g. `OsuChecker`.
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private readonly IReadOnlyList<Check> checks = new List<Check>
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@ -202,7 +202,7 @@ namespace osu.Game.Rulesets
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public virtual HitObjectComposer CreateHitObjectComposer() => null;
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public virtual Checker CreateChecker() => null;
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public virtual BeatmapVerifier CreateChecker() => null;
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public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle };
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