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Merge pull request #651 from peppy/score-statistics
Add score statistic tracking (osu!).
This commit is contained in:
commit
1c7fdedec0
@ -1 +1 @@
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Subproject commit dc4ea5be425d37f3a0dd09f6acdf6799d42e3d74
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Subproject commit ccf0ff40d1261ad328d0182467a1f0c1a858b099
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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@ -47,6 +48,13 @@ namespace osu.Desktop.VisualTests.Tests
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MaxCombo = 123,
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MaxCombo = 123,
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Rank = ScoreRank.A,
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Rank = ScoreRank.A,
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Date = DateTime.Now,
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Date = DateTime.Now,
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Statistics = new Dictionary<string, dynamic>()
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{
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{ "300", 50 },
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{ "100", 20 },
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{ "50", 50 },
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{ "x", 1 }
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},
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User = new User
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User = new User
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{
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{
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Username = "peppy",
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Username = "peppy",
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@ -57,4 +65,4 @@ namespace osu.Desktop.VisualTests.Tests
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});
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});
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}
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}
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}
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}
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}
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}
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@ -1,11 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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internal class OsuScore : Score
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{
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}
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}
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@ -1,9 +1,12 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Extensions;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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@ -26,12 +29,34 @@ namespace osu.Game.Rulesets.Osu.Scoring
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Health.Value = 1;
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Health.Value = 1;
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Accuracy.Value = 1;
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Accuracy.Value = 1;
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scoreResultCounts.Clear();
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comboResultCounts.Clear();
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}
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private readonly Dictionary<OsuScoreResult, int> scoreResultCounts = new Dictionary<OsuScoreResult, int>();
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private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
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public override void PopulateScore(Score score)
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{
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base.PopulateScore(score);
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score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit300);
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score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit100);
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score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit50);
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score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Miss);
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}
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}
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protected override void OnNewJudgement(OsuJudgement judgement)
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protected override void OnNewJudgement(OsuJudgement judgement)
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{
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{
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if (judgement != null)
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if (judgement != null)
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{
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{
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if (judgement.Result != HitResult.None)
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{
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scoreResultCounts[judgement.Score] = scoreResultCounts.GetOrDefault(judgement.Score) + 1;
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comboResultCounts[judgement.Combo] = comboResultCounts.GetOrDefault(judgement.Combo) + 1;
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}
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switch (judgement.Result)
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switch (judgement.Result)
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{
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{
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case HitResult.Hit:
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case HitResult.Hit:
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@ -72,7 +72,6 @@
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<Compile Include="OsuAutoReplay.cs" />
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<Compile Include="OsuAutoReplay.cs" />
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<Compile Include="OsuDifficultyCalculator.cs" />
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<Compile Include="OsuDifficultyCalculator.cs" />
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<Compile Include="OsuKeyConversionInputManager.cs" />
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<Compile Include="OsuKeyConversionInputManager.cs" />
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<Compile Include="Scoring\OsuScore.cs" />
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<Compile Include="Scoring\OsuScoreProcessor.cs" />
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<Compile Include="Scoring\OsuScoreProcessor.cs" />
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<Compile Include="UI\OsuHitRenderer.cs" />
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<Compile Include="UI\OsuHitRenderer.cs" />
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<Compile Include="UI\OsuPlayfield.cs" />
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<Compile Include="UI\OsuPlayfield.cs" />
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@ -2,11 +2,13 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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using osu.Game.IO.Legacy;
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using osu.Game.IO.Legacy;
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using osu.Game.IPC;
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using osu.Game.IPC;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using SharpCompress.Compressors.LZMA;
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using SharpCompress.Compressors.LZMA;
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using SQLite.Net;
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using SQLite.Net;
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@ -42,8 +44,10 @@ namespace osu.Game.Database
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using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename)))
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using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename)))
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using (SerializationReader sr = new SerializationReader(s))
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using (SerializationReader sr = new SerializationReader(s))
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{
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{
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var ruleset = rulesets.GetRuleset(sr.ReadByte()).CreateInstance();
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score = new Score
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score = ruleset.CreateScoreProcessor().CreateScore();
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{
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Ruleset = rulesets.GetRuleset(sr.ReadByte())
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};
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/* score.Pass = true;*/
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/* score.Pass = true;*/
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var version = sr.ReadInt32();
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var version = sr.ReadInt32();
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@ -104,13 +108,43 @@ namespace osu.Game.Database
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using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize))
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using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize))
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using (var reader = new StreamReader(lzma))
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using (var reader = new StreamReader(lzma))
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score.Replay = score.CreateReplay(reader);
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score.Replay = createReplay(reader);
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}
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}
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}
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}
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return score;
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return score;
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}
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}
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/// <summary>
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/// Creates a replay which is read from a stream.
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/// </summary>
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/// <param name="reader">The stream reader.</param>
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/// <returns>The replay.</returns>
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private Replay createReplay(StreamReader reader)
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{
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var frames = new List<ReplayFrame>();
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float lastTime = 0;
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foreach (var l in reader.ReadToEnd().Split(','))
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{
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var split = l.Split('|');
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if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
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lastTime += float.Parse(split[0]);
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frames.Add(new ReplayFrame(
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lastTime,
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float.Parse(split[1]),
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384 - float.Parse(split[2]),
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(ReplayButtonState)int.Parse(split[3])
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));
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}
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return new Replay { Frames = frames };
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}
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protected override void Prepare(bool reset = false)
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protected override void Prepare(bool reset = false)
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{
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{
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}
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}
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@ -17,6 +17,12 @@ namespace osu.Game.Rulesets
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public abstract IEnumerable<Mod> GetModsFor(ModType type);
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public abstract IEnumerable<Mod> GetModsFor(ModType type);
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/// <summary>
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/// Attempt to create a HitRenderer for the provided beatmap.
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/// </summary>
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/// <param name="beatmap"></param>
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/// <exception cref="BeatmapInvalidForRulesetException">Unable to successfully load the beatmap to be usable with this ruleset.</exception>
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/// <returns></returns>
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public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
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public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
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public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
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public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
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@ -7,7 +7,6 @@ using Newtonsoft.Json;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Users;
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using osu.Game.Users;
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using System.IO;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Scoring
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namespace osu.Game.Rulesets.Scoring
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@ -33,6 +32,8 @@ namespace osu.Game.Rulesets.Scoring
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[JsonProperty(@"mods")]
|
[JsonProperty(@"mods")]
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protected string[] ModStrings { get; set; } //todo: parse to Mod objects
|
protected string[] ModStrings { get; set; } //todo: parse to Mod objects
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|
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|
public RulesetInfo Ruleset { get; set; }
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|
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public Mod[] Mods { get; set; }
|
public Mod[] Mods { get; set; }
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|
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[JsonProperty(@"user")]
|
[JsonProperty(@"user")]
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@ -49,51 +50,6 @@ namespace osu.Game.Rulesets.Scoring
|
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[JsonProperty(@"created_at")]
|
[JsonProperty(@"created_at")]
|
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public DateTime Date;
|
public DateTime Date;
|
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|
|
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/// <summary>
|
public Dictionary<string, dynamic> Statistics = new Dictionary<string, dynamic>();
|
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/// Creates a replay which is read from a stream.
|
|
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/// </summary>
|
|
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/// <param name="reader">The stream reader.</param>
|
|
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/// <returns>The replay.</returns>
|
|
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public virtual Replay CreateReplay(StreamReader reader)
|
|
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{
|
|
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var frames = new List<ReplayFrame>();
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|
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|
|
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float lastTime = 0;
|
|
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|
|
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foreach (var l in reader.ReadToEnd().Split(','))
|
|
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{
|
|
||||||
var split = l.Split('|');
|
|
||||||
|
|
||||||
if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
|
|
||||||
|
|
||||||
lastTime += float.Parse(split[0]);
|
|
||||||
|
|
||||||
frames.Add(new ReplayFrame(
|
|
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lastTime,
|
|
||||||
float.Parse(split[1]),
|
|
||||||
384 - float.Parse(split[2]),
|
|
||||||
(ReplayButtonState)int.Parse(split[3])
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
return new Replay { Frames = frames };
|
|
||||||
}
|
|
||||||
|
|
||||||
// [JsonProperty(@"count50")] 0,
|
|
||||||
//[JsonProperty(@"count100")] 0,
|
|
||||||
//[JsonProperty(@"count300")] 100,
|
|
||||||
//[JsonProperty(@"countmiss")] 0,
|
|
||||||
//[JsonProperty(@"countkatu")] 0,
|
|
||||||
//[JsonProperty(@"countgeki")] 31,
|
|
||||||
//[JsonProperty(@"perfect")] true,
|
|
||||||
//[JsonProperty(@"enabled_mods")] [
|
|
||||||
// "DT",
|
|
||||||
// "FL",
|
|
||||||
// "HD",
|
|
||||||
// "HR"
|
|
||||||
//],
|
|
||||||
//[JsonProperty(@"rank")] "XH",
|
|
||||||
//[JsonProperty(@"pp")] 26.1816,
|
|
||||||
//[JsonProperty(@"replay")] true
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -61,21 +61,6 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a Score applicable to the ruleset in which this ScoreProcessor resides.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The Score.</returns>
|
|
||||||
public virtual Score CreateScore() => new Score
|
|
||||||
{
|
|
||||||
TotalScore = TotalScore,
|
|
||||||
Combo = Combo,
|
|
||||||
MaxCombo = HighestCombo,
|
|
||||||
Accuracy = Accuracy,
|
|
||||||
Rank = rankFrom(Accuracy),
|
|
||||||
Date = DateTime.Now,
|
|
||||||
Health = Health,
|
|
||||||
};
|
|
||||||
|
|
||||||
private ScoreRank rankFrom(double acc)
|
private ScoreRank rankFrom(double acc)
|
||||||
{
|
{
|
||||||
if (acc == 1)
|
if (acc == 1)
|
||||||
@ -119,6 +104,20 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
alreadyFailed = true;
|
alreadyFailed = true;
|
||||||
Failed?.Invoke();
|
Failed?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve a score populated with data for the current play this processor is responsible for.
|
||||||
|
/// </summary>
|
||||||
|
public virtual void PopulateScore(Score score)
|
||||||
|
{
|
||||||
|
score.TotalScore = TotalScore;
|
||||||
|
score.Combo = Combo;
|
||||||
|
score.MaxCombo = HighestCombo;
|
||||||
|
score.Accuracy = Accuracy;
|
||||||
|
score.Rank = rankFrom(Accuracy);
|
||||||
|
score.Date = DateTime.Now;
|
||||||
|
score.Health = Health;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor
|
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor
|
||||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Screens.Play
|
|||||||
private IAdjustableClock sourceClock;
|
private IAdjustableClock sourceClock;
|
||||||
private IFrameBasedClock interpolatedSourceClock;
|
private IFrameBasedClock interpolatedSourceClock;
|
||||||
|
|
||||||
private Ruleset ruleset;
|
private RulesetInfo ruleset;
|
||||||
|
|
||||||
private ScoreProcessor scoreProcessor;
|
private ScoreProcessor scoreProcessor;
|
||||||
protected HitRenderer HitRenderer;
|
protected HitRenderer HitRenderer;
|
||||||
@ -68,6 +68,8 @@ namespace osu.Game.Screens.Play
|
|||||||
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
|
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
|
||||||
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
|
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
|
||||||
|
|
||||||
|
Ruleset rulesetInstance;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (Beatmap == null)
|
if (Beatmap == null)
|
||||||
@ -79,17 +81,20 @@ namespace osu.Game.Screens.Play
|
|||||||
if (Beatmap == null)
|
if (Beatmap == null)
|
||||||
throw new Exception("Beatmap was not loaded");
|
throw new Exception("Beatmap was not loaded");
|
||||||
|
|
||||||
|
ruleset = osu?.Ruleset.Value ?? Beatmap.BeatmapInfo.Ruleset;
|
||||||
|
rulesetInstance = ruleset.CreateInstance();
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// Try using the preferred user ruleset
|
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
|
||||||
ruleset = osu == null ? Beatmap.BeatmapInfo.Ruleset.CreateInstance() : osu.Ruleset.Value.CreateInstance();
|
|
||||||
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
|
||||||
}
|
}
|
||||||
catch (BeatmapInvalidForModeException)
|
catch (BeatmapInvalidForModeException)
|
||||||
{
|
{
|
||||||
// Default to the beatmap ruleset
|
// we may fail to create a HitRenderer if the beatmap cannot be loaded with the user's preferred ruleset
|
||||||
ruleset = Beatmap.BeatmapInfo.Ruleset.CreateInstance();
|
// let's try again forcing the beatmap's ruleset.
|
||||||
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
ruleset = Beatmap.BeatmapInfo.Ruleset;
|
||||||
|
rulesetInstance = ruleset.CreateInstance();
|
||||||
|
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
@ -125,7 +130,7 @@ namespace osu.Game.Screens.Play
|
|||||||
Origin = Anchor.Centre
|
Origin = Anchor.Centre
|
||||||
};
|
};
|
||||||
|
|
||||||
hudOverlay.KeyCounter.Add(ruleset.CreateGameplayKeys());
|
hudOverlay.KeyCounter.Add(rulesetInstance.CreateGameplayKeys());
|
||||||
hudOverlay.BindProcessor(scoreProcessor);
|
hudOverlay.BindProcessor(scoreProcessor);
|
||||||
hudOverlay.BindHitRenderer(HitRenderer);
|
hudOverlay.BindHitRenderer(HitRenderer);
|
||||||
|
|
||||||
@ -266,7 +271,12 @@ namespace osu.Game.Screens.Play
|
|||||||
Delay(1000);
|
Delay(1000);
|
||||||
onCompletionEvent = Schedule(delegate
|
onCompletionEvent = Schedule(delegate
|
||||||
{
|
{
|
||||||
var score = scoreProcessor.CreateScore();
|
var score = new Score
|
||||||
|
{
|
||||||
|
Beatmap = Beatmap.BeatmapInfo,
|
||||||
|
Ruleset = ruleset
|
||||||
|
};
|
||||||
|
scoreProcessor.PopulateScore(score);
|
||||||
score.User = HitRenderer.Replay?.User ?? (Game as OsuGame)?.API?.LocalUser?.Value;
|
score.User = HitRenderer.Replay?.User ?? (Game as OsuGame)?.API?.LocalUser?.Value;
|
||||||
Push(new Results(score));
|
Push(new Results(score));
|
||||||
});
|
});
|
||||||
|
@ -18,11 +18,13 @@ using osu.Game.Users;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Ranking
|
namespace osu.Game.Screens.Ranking
|
||||||
{
|
{
|
||||||
@ -32,6 +34,8 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { }
|
public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { }
|
||||||
|
|
||||||
|
private FillFlowContainer<DrawableScoreStatistic> statisticsContainer;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
@ -148,15 +152,74 @@ namespace osu.Game.Screens.Ranking
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
statisticsContainer = new FillFlowContainer<DrawableScoreStatistic>
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
LayoutDuration = 200,
|
||||||
|
LayoutEasing = EasingTypes.OutQuint
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
statisticsContainer.Children = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
Schedule(() => scoreCounter.Increment(Score.TotalScore));
|
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
scoreCounter.Increment(Score.TotalScore);
|
||||||
|
|
||||||
|
int delay = 0;
|
||||||
|
foreach (var s in statisticsContainer.Children)
|
||||||
|
{
|
||||||
|
s.FadeOut();
|
||||||
|
s.Delay(delay += 200);
|
||||||
|
s.FadeIn(300 + delay, EasingTypes.Out);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DrawableScoreStatistic : Container
|
||||||
|
{
|
||||||
|
private readonly KeyValuePair<string, dynamic> statistic;
|
||||||
|
|
||||||
|
public DrawableScoreStatistic(KeyValuePair<string, dynamic> statistic)
|
||||||
|
{
|
||||||
|
this.statistic = statistic;
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Margin = new MarginPadding { Left = 5, Right = 5 };
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteText {
|
||||||
|
Text = statistic.Value.ToString().PadLeft(4, '0'),
|
||||||
|
Colour = colours.Gray7,
|
||||||
|
TextSize = 30,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
},
|
||||||
|
new SpriteText {
|
||||||
|
Text = statistic.Key,
|
||||||
|
Colour = colours.Gray7,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
Y = 26,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DateDisplay : Container
|
private class DateDisplay : Container
|
||||||
|
@ -40,6 +40,4 @@ namespace osu.Game.Users
|
|||||||
public int? Id;
|
public int? Id;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -57,6 +57,7 @@
|
|||||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
<Reference Include="DotNetZip">
|
<Reference Include="DotNetZip">
|
||||||
|
Loading…
x
Reference in New Issue
Block a user