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remove straintime & speed skill caps, implement basic doubletap cheese detection
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
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setDistances();
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// Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure
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StrainTime = Math.Max(50, DeltaTime);
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StrainTime = DeltaTime;
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}
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private void setDistances()
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