mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into applause-stops-on-score-switch
This commit is contained in:
@ -1,6 +1,9 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using System;
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||||
using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -11,29 +14,35 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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|
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namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneHitErrorMeter : OsuTestScene
|
||||
{
|
||||
private HitWindows hitWindows;
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
[Cached(typeof(DrawableRuleset))]
|
||||
private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
|
||||
|
||||
public TestSceneHitErrorMeter()
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{
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||||
recreateDisplay(new OsuHitWindows(), 5);
|
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|
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AddRepeatStep("New random judgement", () => newJudgement(), 40);
|
||||
|
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AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20);
|
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AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20);
|
||||
AddRepeatStep("New max negative", () => newJudgement(-drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
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AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
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AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
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|
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AddStep("Judgement barrage", () =>
|
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@ -83,10 +92,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
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|
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private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
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{
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this.hitWindows = hitWindows;
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|
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hitWindows?.SetDifficulty(overallDifficulty);
|
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|
||||
drawableRuleset.HitWindows = hitWindows;
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||||
|
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Clear();
|
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|
||||
Add(new FillFlowContainer
|
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@ -103,40 +112,40 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
});
|
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|
||||
Add(new BarHitErrorMeter(hitWindows, true)
|
||||
Add(new BarHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
});
|
||||
|
||||
Add(new BarHitErrorMeter(hitWindows, false)
|
||||
Add(new BarHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
});
|
||||
|
||||
Add(new BarHitErrorMeter(hitWindows, true)
|
||||
Add(new BarHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
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Origin = Anchor.CentreLeft,
|
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Rotation = 270,
|
||||
});
|
||||
|
||||
Add(new ColourHitErrorMeter(hitWindows)
|
||||
Add(new ColourHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 50 }
|
||||
});
|
||||
|
||||
Add(new ColourHitErrorMeter(hitWindows)
|
||||
Add(new ColourHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 }
|
||||
});
|
||||
|
||||
Add(new ColourHitErrorMeter(hitWindows)
|
||||
Add(new ColourHitErrorMeter
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -147,11 +156,47 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private void newJudgement(double offset = 0)
|
||||
{
|
||||
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = hitWindows }, new Judgement())
|
||||
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
|
||||
{
|
||||
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
||||
Type = HitResult.Perfect,
|
||||
});
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")]
|
||||
private class TestDrawableRuleset : DrawableRuleset
|
||||
{
|
||||
public HitWindows HitWindows;
|
||||
|
||||
public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
|
||||
|
||||
public override event Action<JudgementResult> NewResult;
|
||||
public override event Action<JudgementResult> RevertResult;
|
||||
|
||||
public override Playfield Playfield { get; }
|
||||
public override Container Overlays { get; }
|
||||
public override Container FrameStableComponents { get; }
|
||||
public override IFrameStableClock FrameStableClock { get; }
|
||||
public override IReadOnlyList<Mod> Mods { get; }
|
||||
|
||||
public override double GameplayStartTime { get; }
|
||||
public override GameplayCursorContainer Cursor { get; }
|
||||
|
||||
public TestDrawableRuleset()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
// won't compile without this.
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||||
NewResult?.Invoke(null);
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||||
RevertResult?.Invoke(null);
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||||
}
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||||
|
||||
public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
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||||
|
||||
public override void SetRecordTarget(Score score) => throw new NotImplementedException();
|
||||
|
||||
public override void RequestResume(Action continueResume) => throw new NotImplementedException();
|
||||
|
||||
public override void CancelResume() => throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,8 +27,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private readonly User streamingUser = new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Test user" };
|
||||
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestSpectatorStreamingClient testSpectatorStreamingClient = new TestSpectatorStreamingClient();
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient testSpectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
@ -61,8 +61,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
Remove(testSpectatorStreamingClient);
|
||||
Add(testSpectatorStreamingClient);
|
||||
Remove(testSpectatorClient);
|
||||
Add(testSpectatorClient);
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||||
});
|
||||
|
||||
finish();
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||||
@ -212,9 +212,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private void waitForPlayer() => AddUntilStep("wait for player", () => Stack.CurrentScreen is Player);
|
||||
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => testSpectatorStreamingClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => testSpectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
|
||||
private void finish(int? beatmapId = null) => AddStep("end play", () => testSpectatorStreamingClient.EndPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
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private void finish() => AddStep("end play", () => testSpectatorClient.EndPlay(streamingUser.Id));
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|
||||
private void checkPaused(bool state) =>
|
||||
AddUntilStep($"game is {(state ? "paused" : "playing")}", () => player.ChildrenOfType<DrawableRuleset>().First().IsPaused.Value == state);
|
||||
@ -223,7 +223,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("send frames", () =>
|
||||
{
|
||||
testSpectatorStreamingClient.SendFrames(streamingUser.Id, nextFrame, count);
|
||||
testSpectatorClient.SendFrames(streamingUser.Id, nextFrame, count);
|
||||
nextFrame += count;
|
||||
});
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SpectatorStreamingClient streamingClient { get; set; }
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
[Cached]
|
||||
private GameplayBeatmap gameplayBeatmap = new GameplayBeatmap(new Beatmap());
|
||||
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
replay = new Replay();
|
||||
|
||||
users.BindTo(streamingClient.PlayingUsers);
|
||||
users.BindTo(spectatorClient.PlayingUsers);
|
||||
users.BindCollectionChanged((obj, args) =>
|
||||
{
|
||||
switch (args.Action)
|
||||
@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
foreach (int user in args.NewItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
streamingClient.WatchUser(user);
|
||||
spectatorClient.WatchUser(user);
|
||||
}
|
||||
|
||||
break;
|
||||
@ -91,14 +91,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
foreach (int user in args.OldItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
streamingClient.StopWatchingUser(user);
|
||||
spectatorClient.StopWatchingUser(user);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}, true);
|
||||
|
||||
streamingClient.OnNewFrames += onNewFrames;
|
||||
spectatorClient.OnNewFrames += onNewFrames;
|
||||
|
||||
Add(new GridContainer
|
||||
{
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
}
|
||||
|
||||
private double latency = SpectatorStreamingClient.TIME_BETWEEN_SENDS;
|
||||
private double latency = SpectatorClient.TIME_BETWEEN_SENDS;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
@ -233,7 +233,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("stop recorder", () =>
|
||||
{
|
||||
recorder.Expire();
|
||||
streamingClient.OnNewFrames -= onNewFrames;
|
||||
spectatorClient.OnNewFrames -= onNewFrames;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -23,8 +23,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiSpectatorLeaderboard : MultiplayerTestScene
|
||||
{
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestSpectatorStreamingClient streamingClient = new TestSpectatorStreamingClient();
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient spectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
streamingClient,
|
||||
spectatorClient,
|
||||
lookupCache,
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
foreach (var (userId, clock) in clocks)
|
||||
{
|
||||
streamingClient.EndPlay(userId, 0);
|
||||
spectatorClient.EndPlay(userId);
|
||||
clock.CurrentTime = 0;
|
||||
}
|
||||
});
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
foreach (var (userId, _) in clocks)
|
||||
streamingClient.StartPlay(userId, 0);
|
||||
spectatorClient.StartPlay(userId, 0);
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
@ -96,10 +96,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
// For player 2, send frames in sets of 10.
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
streamingClient.SendFrames(PLAYER_1_ID, i, 1);
|
||||
spectatorClient.SendFrames(PLAYER_1_ID, i, 1);
|
||||
|
||||
if (i % 10 == 0)
|
||||
streamingClient.SendFrames(PLAYER_2_ID, i, 10);
|
||||
spectatorClient.SendFrames(PLAYER_2_ID, i, 10);
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -22,8 +22,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiSpectatorScreen : MultiplayerTestScene
|
||||
{
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestSpectatorStreamingClient streamingClient = new TestSpectatorStreamingClient();
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient spectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
@ -59,14 +59,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
Remove(streamingClient);
|
||||
Add(streamingClient);
|
||||
Remove(spectatorClient);
|
||||
Add(spectatorClient);
|
||||
});
|
||||
|
||||
AddStep("finish previous gameplay", () =>
|
||||
{
|
||||
foreach (var id in playingUserIds)
|
||||
streamingClient.EndPlay(id, importedBeatmapId);
|
||||
spectatorClient.EndPlay(id);
|
||||
playingUserIds.Clear();
|
||||
});
|
||||
}
|
||||
@ -87,11 +87,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
loadSpectateScreen(false);
|
||||
|
||||
AddWaitStep("wait a bit", 10);
|
||||
AddStep("load player first_player_id", () => streamingClient.StartPlay(PLAYER_1_ID, importedBeatmapId));
|
||||
AddStep("load player first_player_id", () => spectatorClient.StartPlay(PLAYER_1_ID, importedBeatmapId));
|
||||
AddUntilStep("one player added", () => spectatorScreen.ChildrenOfType<Player>().Count() == 1);
|
||||
|
||||
AddWaitStep("wait a bit", 10);
|
||||
AddStep("load player second_player_id", () => streamingClient.StartPlay(PLAYER_2_ID, importedBeatmapId));
|
||||
AddStep("load player second_player_id", () => spectatorClient.StartPlay(PLAYER_2_ID, importedBeatmapId));
|
||||
AddUntilStep("two players added", () => spectatorScreen.ChildrenOfType<Player>().Count() == 2);
|
||||
}
|
||||
|
||||
@ -251,18 +251,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
streamingClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
spectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
nextFrame[id] = 0;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void finish(int userId, int? beatmapId = null)
|
||||
private void finish(int userId)
|
||||
{
|
||||
AddStep("end play", () =>
|
||||
{
|
||||
streamingClient.EndPlay(userId, beatmapId ?? importedBeatmapId);
|
||||
spectatorClient.EndPlay(userId);
|
||||
playingUserIds.Remove(userId);
|
||||
nextFrame.Remove(userId);
|
||||
});
|
||||
@ -276,7 +276,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
streamingClient.SendFrames(id, nextFrame[id], count);
|
||||
spectatorClient.SendFrames(id, nextFrame[id], count);
|
||||
nextFrame[id] += count;
|
||||
}
|
||||
});
|
||||
|
@ -195,7 +195,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
[Cached(typeof(StatefulMultiplayerClient))]
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public readonly TestMultiplayerClient Client;
|
||||
|
||||
public TestMultiplayer()
|
||||
|
@ -28,8 +28,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private const int users = 16;
|
||||
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming();
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestMultiplayerSpectatorClient spectatorClient = new TestMultiplayerSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
|
||||
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
base.Content.Children = new Drawable[]
|
||||
{
|
||||
streamingClient,
|
||||
spectatorClient,
|
||||
lookupCache,
|
||||
Content
|
||||
};
|
||||
@ -71,10 +71,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
|
||||
for (int i = 0; i < users; i++)
|
||||
streamingClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(streamingClient.PlayingUsers);
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -83,7 +83,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, streamingClient.PlayingUsers.ToArray())
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, spectatorClient.PlayingUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
|
||||
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 100);
|
||||
AddToggleStep("switch compact mode", expanded => leaderboard.Expanded.Value = expanded);
|
||||
}
|
||||
|
||||
@ -109,12 +109,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestChangeScoringMode()
|
||||
{
|
||||
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 5);
|
||||
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 5);
|
||||
AddStep("change to classic", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Classic));
|
||||
AddStep("change to standardised", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
|
||||
}
|
||||
|
||||
public class TestMultiplayerStreaming : TestSpectatorStreamingClient
|
||||
public class TestMultiplayerSpectatorClient : TestSpectatorClient
|
||||
{
|
||||
private readonly Dictionary<int, FrameHeader> lastHeaders = new Dictionary<int, FrameHeader>();
|
||||
|
||||
|
@ -1,12 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.AccountCreation;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
@ -36,8 +40,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
API.Logout();
|
||||
|
||||
localUser = API.LocalUser.GetBoundCopy();
|
||||
localUser.BindValueChanged(user => { userPanelArea.Child = new UserGridPanel(user.NewValue) { Width = 200 }; }, true);
|
||||
}
|
||||
@ -46,11 +48,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public void TestOverlayVisibility()
|
||||
{
|
||||
AddStep("start hidden", () => accountCreation.Hide());
|
||||
AddStep("log out", API.Logout);
|
||||
AddStep("log out", () => API.Logout());
|
||||
|
||||
AddStep("show manually", () => accountCreation.Show());
|
||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().Click());
|
||||
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("log back in", () => API.Login("dummy", "password"));
|
||||
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
@ -19,8 +19,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCurrentlyPlayingDisplay : OsuTestScene
|
||||
{
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestSpectatorStreamingClient testSpectatorStreamingClient = new TestSpectatorStreamingClient();
|
||||
private readonly User streamingUser = new User { Id = 2, Username = "Test user" };
|
||||
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient testSpectatorClient = new TestSpectatorClient();
|
||||
|
||||
private CurrentlyPlayingDisplay currentlyPlaying;
|
||||
|
||||
@ -34,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
nestedContainer?.Remove(testSpectatorStreamingClient);
|
||||
nestedContainer?.Remove(testSpectatorClient);
|
||||
Remove(lookupCache);
|
||||
|
||||
Children = new Drawable[]
|
||||
@ -45,7 +47,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
testSpectatorStreamingClient,
|
||||
testSpectatorClient,
|
||||
currentlyPlaying = new CurrentlyPlayingDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -55,15 +57,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("Reset players", () => testSpectatorStreamingClient.PlayingUsers.Clear());
|
||||
AddStep("Reset players", () => testSpectatorClient.EndPlay(streamingUser.Id));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicDisplay()
|
||||
{
|
||||
AddStep("Add playing user", () => testSpectatorStreamingClient.PlayingUsers.Add(2));
|
||||
AddStep("Add playing user", () => testSpectatorClient.StartPlay(streamingUser.Id, 0));
|
||||
AddUntilStep("Panel loaded", () => currentlyPlaying.ChildrenOfType<UserGridPanel>()?.FirstOrDefault()?.User.Id == 2);
|
||||
AddStep("Remove playing user", () => testSpectatorStreamingClient.PlayingUsers.Remove(2));
|
||||
AddStep("Remove playing user", () => testSpectatorClient.EndPlay(streamingUser.Id));
|
||||
AddUntilStep("Panel no longer present", () => !currentlyPlaying.ChildrenOfType<UserGridPanel>().Any());
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,86 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneBreadcrumbControlHeader : OsuTestScene
|
||||
{
|
||||
private static readonly string[] items = { "first", "second", "third", "fourth", "fifth" };
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
|
||||
|
||||
private TestHeader header;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = header = new TestHeader
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAddAndRemoveItem()
|
||||
{
|
||||
foreach (var item in items.Skip(1))
|
||||
AddStep($"Add {item} item", () => header.AddItem(item));
|
||||
|
||||
foreach (var item in items.Reverse().SkipLast(3))
|
||||
AddStep($"Remove {item} item", () => header.RemoveItem(item));
|
||||
|
||||
AddStep("Clear items", () => header.ClearItems());
|
||||
|
||||
foreach (var item in items)
|
||||
AddStep($"Add {item} item", () => header.AddItem(item));
|
||||
|
||||
foreach (var item in items)
|
||||
AddStep($"Remove {item} item", () => header.RemoveItem(item));
|
||||
}
|
||||
|
||||
private class TestHeader : BreadcrumbControlOverlayHeader
|
||||
{
|
||||
public TestHeader()
|
||||
{
|
||||
TabControl.AddItem(items[0]);
|
||||
Current.Value = items[0];
|
||||
}
|
||||
|
||||
public void AddItem(string value)
|
||||
{
|
||||
TabControl.AddItem(value);
|
||||
Current.Value = TabControl.Items.LastOrDefault();
|
||||
}
|
||||
|
||||
public void RemoveItem(string value)
|
||||
{
|
||||
TabControl.RemoveItem(value);
|
||||
Current.Value = TabControl.Items.LastOrDefault();
|
||||
}
|
||||
|
||||
public void ClearItems()
|
||||
{
|
||||
TabControl.Clear();
|
||||
Current.Value = null;
|
||||
}
|
||||
|
||||
protected override OverlayTitle CreateTitle() => new TestTitle();
|
||||
}
|
||||
|
||||
private class TestTitle : OverlayTitle
|
||||
{
|
||||
public TestTitle()
|
||||
{
|
||||
Title = "Test Title";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public class TestSceneStatefulMenuItem : OsuManualInputManagerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestTernaryMenuItem()
|
||||
public void TestTernaryRadioMenuItem()
|
||||
{
|
||||
OsuMenu menu = null;
|
||||
|
||||
@ -30,9 +30,57 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new TernaryStateMenuItem("First"),
|
||||
new TernaryStateMenuItem("Second") { State = { BindTarget = state } },
|
||||
new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } },
|
||||
new TernaryStateRadioMenuItem("First"),
|
||||
new TernaryStateRadioMenuItem("Second") { State = { BindTarget = state } },
|
||||
new TernaryStateRadioMenuItem("Third") { State = { Value = TernaryState.True } },
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
checkState(TernaryState.Indeterminate);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
AddStep("change state via bindable", () => state.Value = TernaryState.True);
|
||||
|
||||
void click() =>
|
||||
AddStep("click", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
void checkState(TernaryState expected)
|
||||
=> AddAssert($"state is {expected}", () => state.Value == expected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTernaryToggleMenuItem()
|
||||
{
|
||||
OsuMenu menu = null;
|
||||
|
||||
Bindable<TernaryState> state = new Bindable<TernaryState>(TernaryState.Indeterminate);
|
||||
|
||||
AddStep("create menu", () =>
|
||||
{
|
||||
state.Value = TernaryState.Indeterminate;
|
||||
|
||||
Child = menu = new OsuMenu(Direction.Vertical, true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new TernaryStateToggleMenuItem("First"),
|
||||
new TernaryStateToggleMenuItem("Second") { State = { BindTarget = state } },
|
||||
new TernaryStateToggleMenuItem("Third") { State = { Value = TernaryState.True } },
|
||||
}
|
||||
};
|
||||
});
|
||||
|
Reference in New Issue
Block a user