Fix some missed instances of TestCase

This commit is contained in:
Dean Herbert
2019-05-15 18:32:29 +09:00
parent a1b4d7aafd
commit 1ccef61f7b
4 changed files with 5 additions and 5 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Tests.Chat
} }
[Test] [Test]
public void TestCaseInsensitiveLinks() public void TestInsensitiveLinks()
{ {
Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" }); Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" });

View File

@ -9,9 +9,9 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
public class TestCaseLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
{ {
public TestCaseLoadingAnimation() public TestSceneLoadingAnimation()
: base(2, 2) : base(2, 2)
{ {
LoadingAnimation loading; LoadingAnimation loading;

View File

@ -13,7 +13,7 @@ using osu.Game.Tests.Resources;
namespace osu.Game.Tests namespace osu.Game.Tests
{ {
/// <summary> /// <summary>
/// A <see cref="WorkingBeatmap"/> that is used for testcases that include waveforms. /// A <see cref="WorkingBeatmap"/> that is used for test scenes that include waveforms.
/// </summary> /// </summary>
public class WaveformTestBeatmap : WorkingBeatmap public class WaveformTestBeatmap : WorkingBeatmap
{ {

View File

@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual
protected override void LoadAsyncComplete() protected override void LoadAsyncComplete()
{ {
// this has to be run here rather than LoadComplete because // this has to be run here rather than LoadComplete because
// TestCase.cs is checking the IsLoaded state (on another thread) and expects // TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point. // the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner()); Add(runner = new TestSceneTestRunner.TestRunner());
} }