Adjust polling rate based on current screen and idle state

This commit is contained in:
Dean Herbert
2018-12-27 20:06:07 +09:00
parent c5764ded1c
commit 1ce33cb6da
2 changed files with 33 additions and 17 deletions

View File

@ -35,11 +35,6 @@ namespace osu.Game.Screens.Multi
[Resolved]
private BeatmapManager beatmaps { get; set; }
public RoomManager()
{
TimeBetweenPolls = 5000;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);