Remove unused classes and replace overlay in game

This commit is contained in:
Dean Herbert
2020-04-21 16:00:00 +09:00
parent 594cef1473
commit 1cec0575b7
17 changed files with 57 additions and 728 deletions

View File

@ -72,7 +72,7 @@ namespace osu.Game.Screens.Menu
private SongTicker songTicker;
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
{
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
@ -133,7 +133,7 @@ namespace osu.Game.Screens.Menu
};
buttons.OnSettings = () => settings?.ToggleVisibility();
buttons.OnDirect = () => direct?.ToggleVisibility();
buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility();
buttons.OnChart = () => rankings?.ShowSpotlights();
LoadComponentAsync(background = new BackgroundScreenDefault());