From 1d24ad3db6283f620a425d00c7d60e8bbf68e91e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 20 Jan 2017 15:51:21 +0800 Subject: [PATCH] osu! mode starts with health being full. --- osu.Game.Modes.Osu/OsuScoreProcessor.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Modes.Osu/OsuScoreProcessor.cs b/osu.Game.Modes.Osu/OsuScoreProcessor.cs index 6cb14831f6..6059949fad 100644 --- a/osu.Game.Modes.Osu/OsuScoreProcessor.cs +++ b/osu.Game.Modes.Osu/OsuScoreProcessor.cs @@ -11,6 +11,7 @@ namespace osu.Game.Modes.Osu public OsuScoreProcessor(int hitObjectCount) : base(hitObjectCount) { + Health.Value = 1; } protected override void UpdateCalculations(JudgementInfo judgement)