From 1d3cac4cdc5e61e9148c69f5c567ad135c04d6ca Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 18 Mar 2020 21:55:35 +0100 Subject: [PATCH] Eliminate osuTK.Input namespace qualifications --- .../Visual/Editor/TestSceneBeatDivisorControl.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs b/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs index dc41f7d92b..5a441f568a 100644 --- a/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose.Components; using osuTK; +using osuTK.Input; namespace osu.Game.Tests.Visual.Editor { @@ -43,15 +44,15 @@ namespace osu.Game.Tests.Visual.Editor AddStep("Move to marker", () => { InputManager.MoveMouseTo(beatDivisorControl, new Vector2(38, -18)); - InputManager.PressButton(osuTK.Input.MouseButton.Left); + InputManager.PressButton(MouseButton.Left); }); AddStep("Mote to divisor 8", () => { InputManager.MoveMouseTo(beatDivisorControl, new Vector2(0, -18)); - InputManager.ReleaseButton(osuTK.Input.MouseButton.Left); + InputManager.ReleaseButton(MouseButton.Left); }); AddAssert("Position at 8", () => bindableBeatDivisor.Value == 8); - AddStep("Prepare to move marker", () => { InputManager.PressButton(osuTK.Input.MouseButton.Left); }); + AddStep("Prepare to move marker", () => { InputManager.PressButton(MouseButton.Left); }); AddStep("Trigger marker jump", () => { InputManager.MoveMouseTo(beatDivisorControl, new Vector2(30, -18)); @@ -59,7 +60,7 @@ namespace osu.Game.Tests.Visual.Editor AddStep("Move to divisor ~10", () => { InputManager.MoveMouseTo(beatDivisorControl, new Vector2(10, -18)); - InputManager.ReleaseButton(osuTK.Input.MouseButton.Left); + InputManager.ReleaseButton(MouseButton.Left); }); AddAssert("Position clamped to 8", () => bindableBeatDivisor.Value == 8); }