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Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
Add search bar for the `CurrentlyPlayingDisplay`
This commit is contained in:
commit
1d5a156c15
@ -11,6 +11,7 @@ using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Spectator;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard;
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using osu.Game.Overlays.Dashboard;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Users;
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using osu.Game.Users;
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@ -42,7 +43,8 @@ namespace osu.Game.Tests.Visual.Online
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CachedDependencies = new (Type, object)[]
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CachedDependencies = new (Type, object)[]
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{
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{
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(typeof(SpectatorClient), spectatorClient),
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(typeof(SpectatorClient), spectatorClient),
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(typeof(UserLookupCache), lookupCache)
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(typeof(UserLookupCache), lookupCache),
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(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
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},
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},
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Child = currentlyPlaying = new CurrentlyPlayingDisplay
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Child = currentlyPlaying = new CurrentlyPlayingDisplay
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{
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{
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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@ -9,11 +10,16 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Spectator;
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using osu.Game.Online.Spectator;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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@ -24,26 +30,62 @@ namespace osu.Game.Overlays.Dashboard
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{
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{
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internal class CurrentlyPlayingDisplay : CompositeDrawable
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internal class CurrentlyPlayingDisplay : CompositeDrawable
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{
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{
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private const float search_textbox_height = 40;
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private const float padding = 10;
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private readonly IBindableList<int> playingUsers = new BindableList<int>();
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private readonly IBindableList<int> playingUsers = new BindableList<int>();
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private FillFlowContainer<PlayingUserPanel> userFlow;
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private SearchContainer<PlayingUserPanel> userFlow;
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private BasicSearchTextBox searchTextBox;
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[Resolved]
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[Resolved]
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private SpectatorClient spectatorClient { get; set; }
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private SpectatorClient spectatorClient { get; set; }
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load(OverlayColourProvider colourProvider)
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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InternalChild = userFlow = new FillFlowContainer<PlayingUserPanel>
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InternalChildren = new Drawable[]
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{
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{
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RelativeSizeAxes = Axes.X,
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new Box
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AutoSizeAxes = Axes.Y,
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{
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Padding = new MarginPadding(10),
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(10),
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Height = padding * 2 + search_textbox_height,
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Colour = colourProvider.Background4,
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},
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new Container<BasicSearchTextBox>
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{
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding(padding),
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Child = searchTextBox = new BasicSearchTextBox
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Height = search_textbox_height,
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ReleaseFocusOnCommit = false,
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HoldFocus = true,
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PlaceholderText = HomeStrings.SearchPlaceholder,
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},
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},
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userFlow = new SearchContainer<PlayingUserPanel>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(10),
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Padding = new MarginPadding
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{
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Top = padding * 3 + search_textbox_height,
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Bottom = padding,
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Right = padding,
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Left = padding,
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},
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},
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};
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};
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searchTextBox.Current.ValueChanged += text => userFlow.SearchTerm = text.NewValue;
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}
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}
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[Resolved]
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[Resolved]
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@ -57,6 +99,13 @@ namespace osu.Game.Overlays.Dashboard
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playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
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playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
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}
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}
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protected override void OnFocus(FocusEvent e)
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{
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base.OnFocus(e);
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searchTextBox.TakeFocus();
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}
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private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
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private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
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{
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{
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switch (e.Action)
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switch (e.Action)
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@ -102,17 +151,34 @@ namespace osu.Game.Overlays.Dashboard
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panel.Origin = Anchor.TopCentre;
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panel.Origin = Anchor.TopCentre;
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});
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});
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private class PlayingUserPanel : CompositeDrawable
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public class PlayingUserPanel : CompositeDrawable, IFilterable
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{
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{
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public readonly APIUser User;
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public readonly APIUser User;
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public IEnumerable<LocalisableString> FilterTerms { get; }
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[Resolved(canBeNull: true)]
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[Resolved(canBeNull: true)]
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private IPerformFromScreenRunner performer { get; set; }
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private IPerformFromScreenRunner performer { get; set; }
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public bool FilteringActive { set; get; }
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public bool MatchingFilter
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{
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set
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{
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if (value)
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Show();
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else
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Hide();
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}
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}
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public PlayingUserPanel(APIUser user)
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public PlayingUserPanel(APIUser user)
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{
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{
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User = user;
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User = user;
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FilterTerms = new LocalisableString[] { User.Username };
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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}
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}
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@ -16,6 +16,8 @@ namespace osu.Game.Overlays
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protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
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protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
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public override bool AcceptsFocus => false;
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protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
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protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
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{
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{
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switch (tab)
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switch (tab)
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