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Add more TestSceneCatcher tests
Some tests are moved from TestSceneCatcherArea
This commit is contained in:
@ -27,73 +27,51 @@ namespace osu.Game.Rulesets.Catch.Tests
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[Resolved]
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private OsuConfigManager config { get; set; }
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private Catcher catcher => this.ChildrenOfType<CatcherArea>().First().MovableCatcher;
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private Catcher catcher => this.ChildrenOfType<Catcher>().First();
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private float circleSize;
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public TestSceneCatcherArea()
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{
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AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
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AddToggleStep("Hyperdash", t =>
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CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
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.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
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AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
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AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
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AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
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{
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X = catcher.X
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}), 20);
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AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
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{
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X = catcher.X,
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LastInCombo = true,
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}), 20);
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AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
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{
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X = catcher.X
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}), 20);
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AddRepeatStep("miss fruit", () => catchFruit(new Fruit
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{
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X = catcher.X + 100,
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LastInCombo = true,
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}, true), 20);
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AddStep("catch fruit", () => attemptCatch(new Fruit()));
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AddStep("catch fruit last in combo", () => attemptCatch(new Fruit { LastInCombo = true }));
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AddStep("catch kiai fruit", () => attemptCatch(new TestSceneCatcher.TestKiaiFruit()));
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AddStep("miss last in combo", () => attemptCatch(new Fruit { X = 100, LastInCombo = true }));
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}
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[TestCase(true)]
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[TestCase(false)]
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public void TestHitLighting(bool enable)
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private void attemptCatch(Fruit fruit)
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{
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AddStep("create catcher", () => createCatcher(5));
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AddStep("toggle hit lighting", () => config.Set(OsuSetting.HitLighting, enable));
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AddStep("catch fruit", () => catchFruit(new TestFruit(false)
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fruit.X += catcher.X;
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fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty
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{
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X = catcher.X
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}));
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AddStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
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{
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X = catcher.X,
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LastInCombo = true
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}));
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AddAssert("check hit explosion", () => catcher.ChildrenOfType<HitExplosion>().Any() == enable);
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}
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CircleSize = circleSize
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});
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private void catchFruit(Fruit fruit, bool miss = false)
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{
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this.ChildrenOfType<CatcherArea>().ForEach(area =>
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foreach (var area in this.ChildrenOfType<CatcherArea>())
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{
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DrawableFruit drawable = new DrawableFruit(fruit);
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area.Add(drawable);
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Schedule(() =>
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{
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area.AttemptCatch(fruit);
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area.OnNewResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
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bool caught = area.AttemptCatch(fruit);
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area.OnNewResult(drawable, new JudgementResult(fruit, new CatchJudgement())
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{
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Type = caught ? HitResult.Great : HitResult.Miss
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});
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drawable.Expire();
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});
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});
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}
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}
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private void createCatcher(float size)
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{
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circleSize = size;
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SetContents(() => new CatchInputManager(catchRuleset)
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{
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RelativeSizeAxes = Axes.Both,
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@ -111,17 +89,6 @@ namespace osu.Game.Rulesets.Catch.Tests
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catchRuleset = rulesets.GetRuleset(2);
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}
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public class TestFruit : Fruit
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{
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public TestFruit(bool kiai)
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{
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var kiaiCpi = new ControlPointInfo();
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kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
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ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
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}
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}
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private class TestCatcherArea : CatcherArea
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{
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public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
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@ -129,8 +96,6 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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}
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public new Catcher MovableCatcher => base.MovableCatcher;
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public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
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}
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}
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