fix crash in SongSelect when traversing while zero beatmaps are loaded

This commit is contained in:
Aergwyn
2017-12-23 12:53:11 +01:00
parent ea90c0cf40
commit 1d67746d32
2 changed files with 21 additions and 1 deletions

View File

@ -181,6 +181,9 @@ namespace osu.Game.Screens.Select
/// <param name="skipDifficulties">Whether to skip individual difficulties and only increment over full groups.</param>
public void SelectNext(int direction = 1, bool skipDifficulties = true)
{
if (!Items.Any())
return;
int originalIndex = Items.IndexOf(selectedBeatmap?.Drawables.First());
int currentIndex = originalIndex;