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Merge branch 'master' into accuracy-bar
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@ -8,6 +8,7 @@ using osu.Framework.Platform;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Configuration
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{
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@ -17,7 +18,7 @@ namespace osu.Game.Configuration
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{
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// UI/selection defaults
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.Skin, 0, 0, int.MaxValue);
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Set(OsuSetting.Skin, 0, -1, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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@ -25,6 +26,9 @@ namespace osu.Game.Configuration
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
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Set(OsuSetting.SongSelectGroupingMode, GroupMode.All);
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Set(OsuSetting.SongSelectSortingMode, SortMode.Title);
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Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
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Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
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@ -152,6 +156,8 @@ namespace osu.Game.Configuration
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SaveUsername,
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DisplayStarsMinimum,
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DisplayStarsMaximum,
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SongSelectGroupingMode,
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SongSelectSortingMode,
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RandomSelectAlgorithm,
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ShowFpsDisplay,
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ChatDisplayHeight,
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