Rename Strong{-> Nested}HitObject

This commit is contained in:
Bartłomiej Dach
2020-12-13 12:18:29 +01:00
parent 94d737e51b
commit 1ddc896b76
8 changed files with 17 additions and 17 deletions

View File

@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Content.X = DrawHeight / 2;
}
protected override DrawableStrongNestedHit CreateStrongHit(StrongHitObject hitObject) => new StrongNestedHit(hitObject, this);
protected override DrawableStrongNestedHit CreateStrongHit(StrongNestedHitObject hitObject) => new StrongNestedHit(hitObject, this);
private void updateColour()
{
@ -164,8 +164,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private class StrongNestedHit : DrawableStrongNestedHit
{
public StrongNestedHit(StrongHitObject strong, DrawableDrumRoll drumRoll)
: base(strong, drumRoll)
public StrongNestedHit(StrongNestedHitObject nestedHit, DrawableDrumRoll drumRoll)
: base(nestedHit, drumRoll)
{
}