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Fix incorrect handling of multi-mod incompatibilities
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@ -47,6 +47,7 @@ namespace osu.Game.Utils
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/// <returns>Whether all <see cref="Mod"/>s in the combination are compatible with each-other.</returns>
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public static bool CheckCompatibleSet(IEnumerable<Mod> combination, out List<Mod>? invalidMods)
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{
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combination = FlattenMods(combination);
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invalidMods = null;
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foreach (var mod in combination)
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